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July 17, 2016

ONE-WAY REPLAYS OF INSIDE

July 17, 2016/ Jordan Mowat
ONE-WAY REPLAYS OF INSIDE

No matter how many times I played through one particular chapter, it was never not terrifying to sprint down a root-whorled forest path from a pack of attack-dogs. The emotional power isn’t in the context or the so-called “Story” -- it’s in the fundamental look and feel of the scene itself.

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July 17, 2016/ Jordan Mowat/ Comment
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inside, playdead, replay, achievements, philip k dick, synth
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